Yo Frankie! open source adventure game
Original Release: 4 July 2009
Latest Version: 1.1 (Stable)
License: GPL LGPL, CC-BY 3.0
Developer: Blender Institute
Yo Frankie! is an open source video game made by the Blender Institute, part of the Blender Foundation, originally scheduled for release in August 2008. It is based on the universe and characters of the free film produced earlier in 2008 by the Blender Institute, Big Buck Bunny. Like the Blender Institute’s previous open film projects, the game is made using free software. Yo Frankie! runs on any platform that runs Blender and Crystal Space, including Linux, Mac OS X and Microsoft Windows.
The project started February 1, 2008, and development was completed at the end of July 2008. Due to technical delays, the actual DVD release date was postponed to November 14. Since December 9, the game is available to download. The name Yo Frankie! refers to the game’s protagonist, Frank. It was suggested by Ton Roosendaal and selected by a community vote. The game is licensed under either the GNU GPL or LGPL, with all content being licensed under Creative Commons Attribution 3.0.
Minimum System Requirements:
Processor: Dual-core CPU
Memory: 2 GB of RAM
Graphics: GeForce FX
Hard Drive: 250 MB free space
Version 1.1 brings Yo Frankie! up to date with Blender, taking advantage of new features. There have also been improvements in the game logic and levels.
Includes the 3 winning levels from the level design competition, with additional improvements.
- Updated Game Logic for Blender3D 2.49a
- Runs faster, from testing level 1 home: 2.48a averages 50fps, 2.49a 80fps*
- Cleaned up blend files, materials, textures, animations, unfinished levels.
- Loading screen between levels.





