original Release: 1998
Latest Version: 0.7.6 (29 December 2011)
License: GNU GPL
Developer: Pingus Developers
Pingus has started at the end of 1998 with the simple goal to create a Free (as in freedom, not as in free beer) Lemmingstm clone.
The Free means you get the sources and are allowed and encouraged to change and distribute them.
You basically get everything that I used to create this game.
In the years it has grown than quite a bit over the original goal and become something more than just a clone, we have the original artwork, a built-in level editor, new actions, multiplayer and a few other features.
If you don’t know Lemmingstm, here comes a short introduction.
It is a puzzle game developed in 1991 by DMA Design. The player takes command in the game of a bunch of small animals and has to guide them through levels.
Since the animals walk on their own, the player can only influence them by giving them commands, like build a bridge, dig a hole or redirect all animals in the other direction.
The goal of each level is to reach the exit, for this multiple combination of commands is necessary. The game is presented in a 2D side view.
While Pingus is based on the idea of Lemmingstm, it, however, doesn’t try to be an exact clone, it has included a few ideas of its own, like the world map or secret levels, which might be familiar from games the Super Mario World and other Nintendo games.
It has also a few new actions, like the jumper which weren’t presented in the original game.
Minimum System Requirements:
Processor: 300 MHz single-core CPU
Memory: 128 MB of RAM
Hard Drive: 25 MB free space
Pingus Screenshots
Pingus Videos
External Links:
Available for Windows PC, Mac OS and Linux





